Game Summary: Marty McFly and Doc Brown return in a completely new Back to the Future adventure. Six months after the events of the third film, the DeLorean Time Machine mysteriously returns to Hill Valley -- driverless! Marty must go back in time and get aid from a resistant teenage Emmett Brown, or else the space time continuum will forever be unraveled!
This episodic game series takes you back in time as Marty and Doc embark on a completely new cinematic time-travel adventure based on the blockbuster movie franchise about a nutty scientist who has invented a time-traveling DeLorean.
Developer: Telltale Games
Publisher: Telltale Games
Platforms: Microsoft Windows, OS X, PlayStation 3, PlayStation 4, Wii, Xbox 360, Xbox One, iOS
Review: by The Superior Spider-SamI have enjoyed each Telltale game I have played immensely. I started with The Walking Dead season 1 and 2, then moved on to Game of Thrones, was wowed by the INCREDIBLE Wolf Among Us, and then stunned while playing the somehow EVEN BETTER Tales From the Borderlands, and recently finished up Batman. I figured I have enjoyed their catalog so far so let me go back and try an earlier title. Thus, I played Telltale’s Back to the Future.
What I Liked:
Well it is Tell Tale so let’s get the story element out of the way- it’s quite enjoyable. Being that the entire game is an interactive story, it’s a relief that this tale of Marty and Doc was good. In this story, you take control of Marty McFly in the mid-1980s a few months after the events of the third film and after not hearing from the Doc for a while Marty starts to feel a bit anxious. Things are exacerbated when the time traveling Delorean shows up…without the Doc driving it. So the mystery, to find wherever (and whenever) the Doc is now, begins. I really appreciated that this wasn’t a rehash of the movies (as I initially suspected) and was itself a full on original story sequel.
Another aspect that is pretty awesome is the attention to detail. Character actions and dialogue are spot on; but also, Telltale took the time to make minute details matter. For example, you cannot simply fuel up the Delorean, fix the flux capacitor and go- you actually have to turn on the small time circuits in the center console before you can travel to the past. Small things like that made me think “Ha, that’s cool” so I can only imagine what this game would mean to a true blue BTTF fanatic.
This leads me to the characters themselves. I don’t want to get into too many spoilers but in your travels, you meet quite the collection of folk including a young Doc Brown. It was very interesting to see how your interactions in the past affected that person when you returned to the present. It is also interesting to discover why some people in the present are the way they are once you meet them in the past. I mentioned the story was good, and I am happy to report the characters are even more so; because it is possible to have a good story hindered by bad characters (see Arkham Knight)
The gameplay in this game consists mostly of puzzle solving with a few quick time moments sprinkled in-between. The puzzles are quite entertaining, even if they are very simple; and, while not quite as exciting as moments in other Telltale games, the adventurous quick time moments in this game do their job well enough to keep you engaged.
What I Didn’t Like:
I suspect this is entirely because I played this- an older Telltale game- after years of technological improvement, but the graphics and game mechanics in this game were not fantastic. Definitely good enough to play, but the quality difference between this and other Telltale games is plainly noticeable. Some wonky movement controls, texture pop in, voices not synching to the animation, and cell shading issues are present but not often.
Also, I mentioned the story was good and great only because episode 1 took longer than I would have liked to really get started. A small gripe, but a gripe nonetheless.
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Images Courtesy of IGN