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[Video Game News] Cuphead Planned as a Trilogy, Approx 40% Complete

E3 standout indie game Cuphead is slated to be a trilogy of sorts and is approximately 40% complete.

Cuphead was one of the few games that stood out from everything I saw at E3.  Even with only seeing a mere glimpse, the art style and animation hooked me and I’ve been itching for more information.  The guys over at Kill Screen talked to Chad and Jared Moldenhauer, game creators, and got some really good information.

* It’s a game of the classic run and gun style, positioned somewhere between Contra 3 and Gunstar Heroes in terms of the actual design of the levels. Instead of just running right and shooting until you hit the boss, the game is built around just boss battles. The Moldenhauers are obsessed with the minutiae of the genre: animations and exploits and hitboxes.
* These bosses will be accessible via an old-timey, top-down action-RPG-style world map. Imagine an old Zelda game with a 1930s flair, and Link with a cup for his head. There is talk of secrets and side-quests on this world map.
* They’re about 40% done with the game’s art, and, because they design mechanics from art, they’ve got slightly less than that done design-wise. The game got started in 2010. So. Hold tight, is what I’m getting at.
* But it will ultimately be a trilogy, of sorts! Moldenhauer was just spitballing, but he envisions a set of expansion packs which build on the weapons and elements introduced in the first game, sorta like the Sonic & Knuckles cartridge re-made earlier Sonic games. It’s like a trilogy of games that will build Cuphead into its fullest possible Cuphead.

Source: Kill Screen Daily

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